000 | 01113 a2200205 4500 | ||
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008 | 140520b xxu||||| |||| 00| 0 eng d | ||
020 | _a9781609604950 | ||
050 |
_aLB1029.G3 _bH36 2011 |
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245 |
_aHandbook of research on improving learning and motivation through educational games : _bmultidisciplinary approaches vol. 1. / _cedited by Patrick Felicia. |
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260 |
_aHershey PA : _bInformation Science Reference, _cc2011 |
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300 |
_axlix, 657 p. : _bill. ; _c29 cm. |
||
500 | _aIncludes bibliographical references and index. | ||
520 | _a "This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher. | ||
650 | _aEducational games. | ||
650 | _aSimulation games in education. | ||
650 | _aCognitive learning. | ||
650 | _aLearning, Psychology of. | ||
700 | _aFelicia, Patrick. | ||
942 |
_cBK _2lcc |
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999 |
_c43274 _d43274 |